![]() Photos of boxed examples appeared online a few weeks ago, and this weekend two listings have turned up (before any official announcement) on Amazon.ca for a higher-end $179.99 "Cobra Pro Wireless" and a more budget friendly $54.99 "Cobra Wired" sibling. Razer looks to be preparing a pair of Viper Mini gaming mouse successors according to information shared on Reddit recently-but the peripheral specialist has decided to relabel these upcoming offerings under a new product family, albeit still sticking with a serpent naming scheme. ![]() Codeweavers revealed in a blog post that Apple has chosen to base the Game Porting Toolkit on their CrossOver source code. A Proton-esque environment - comparable to Valve's software layer efforts with Steam Deck - is capable of translating and running the latest DirectX 12 Windows titles on macOS. ![]() Susan Prescott, Apple's vice president of Worldwide Developer Relations stated: "A new era for gaming on Mac is here.Developers around the world can harness our powerful tools in Metal 3 to deliver incredibly responsive gameplay with high frame rates to more players than ever before." Their software engineering team has been working on a system that simplifies and accelerates the process of creating Windows-to-Mac game ports. Apple was enthused about this new strategy and let everyone know that: "tens of millions of Macs can run demanding games with outstanding performance, exceptional battery life, and breathtaking visuals." Death Stranding Director's Cut on the Mac takes advantage of the latest Apple technologies to provide the best experience to our fans." Several other development outfits have also declared that their games are set for arrival on Mac systems this year. Hideo Kojima (of Metal Gear Solid fame) made an appearance and announced: "I have been a die-hard Apple fan since I bought my first Mac back in 1994-and it has been a dream of mine to see my team's best work come to life on the Mac. A lot of the company's presentation focused on the controversial Vision Pro Headset, but some press outlets took notice of a quieter announcement during proceedings. Apple has struggled in the area of offering comprehensive gaming ecosystems - in the personal computer space - over the past few decades with only a handful of studios bothering to port their games over to macOS, but material presented at this week's Worldwide Developers Conference (WWDC) indicates that the technology giant is getting serious about its silicon becoming a legitimate platform for video games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |